If you nudge any of the floating items with the Z button or bump them with something else they will drop down to the surface, but otherwise they will just stay in mid air forever. More often than not, everything else that was on the same surface, will inexplicably float up about half an inch into the air, and stay there. You can test it yourself: walk up to a table or a shelf with bunch of items on it and take one of them. The very old physics bug is still there though – the one that has been around since Oblivion. New Vegas does not have either of these, which made me a very happy camper. There was also some water reflection bug that would crash the game if I looked at a puddle of water under the right angle. It didn’t happen all the time, but often enough to be incredibly frustrating. It does not mean they are not there, but luckily I was able to avoid them somehow.įor example, Fallout 3 had a persistent bug that would constantly crash my game to desktop when entering VATS. A game made by Obsidian on Bethesda engine should be rife with game breaking bugs but (knock on wood) none of these showed up yet. ![]() Before I start complaining about the bugs in the game, let me say this: so far New Vegas had fewer problems than Fallout 3 for me.
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